Post by βΉππΎππ½πβ² β on Feb 20, 2018 3:49:56 GMT -5
The Hierarchy of the pack and what they do.
Ravager
Watchman
Authoritarians
The Iron Lady
1/3
[Lady I/II/III]
The female leaders of the pack.
They are in charge of leading the pack, arranging events and training members.
The Iron Lord
3/3
[Lord I/II/III]
The male leaders of the pack.
They are in charge of leading the pack, arranging events and training members.
The Black Watch
3/6
[IXXI]
The council of the pack.
These wolves are a force to be reckoned with. They are skilled and must go through vigorous training; as well as complete multiple trials in order to achieve such rank. They are advisors to the Lords and Ladies, providing them with ideas, advice when leading, and are in charge of training those of their original branch.
Battalion
Infantry
Yakuza
β
[XVIII-xXX]
Like the Ravagers and the Savages, the Yakuza has learned the skills of hunting and fighting. They move onto learning the task of execution and how to properly accept and complete a hit while they hone they two previous skills they've learned already. At tier ten [X] they will have finished the training in their division.
Savage
β
[XIV-XVII]
In the same division as the Ravager, Savages are Ravagers whom unlocked the privilege of fighting by showing they are capable of such task. Focusing on their duties of hunting and fighting, they will begin to hone their skill of hunting. They will continue to learn more in depth about fighting before progressing onto their other task left.
Ravager
β
[XI-XIII]
The soldiers, hitmen and, hunters of the battalion, their duties are generally combat-oriented. They focus on all forms of combat, offensive, defensive and many tactics to aid them in battle while able to provide for the pack. When it is needed, they can be paid off by members and Authoritarians to do hits-although the hit must be permitted by an Authoritarian first. To note, they will unlock such privileges to do such tasks with ranking up. They will start out learning the most basic of combat-hunting before progressing onto their other tasks.
Vanguard
Outrider
β
[VVIII-VX]
Like the Wardens and the Sentries, the Outriders has learned the skills of hunting and guarding. They move onto learning the task of how to defend a single canine at all costs and how to properly dodge and redirect attacks when ensuring their recipient is safe. They will hone their two previous skills they've learned already. At tier ten [X] they will have finished the training in their division.
Sentry
Warden
Sentry
β
[VIV-VVII]
In the same division as the Warden, Sentries are Wardens whom unlocked the privilege of guarding by showing they are capable of such task. Focusing on their duties of hunting and guarding, they will begin to hone their skill of hunting. They will continue to learn more in depth about guarding before progressing onto their other task left.
Warden
β
[VI-VIII]
The guards, bodyguards and hunters of the battalion, their duties are generally defense-oriented although it contains combat. They focus on all forms of dodging and redirecting when it comes to combat, if needed, offensive combat and many tactics to aid them in battle while able to provide for the pack. When it is needed, they can be summoned by members and Authoritarians to guard them personally for a period of time-although the bodyguard must still guard anyone if it is needed. To note, they will unlock such privileges to do such tasks with ranking up. They will start out learning the most basic of combat-hunting before progressing onto their other tasks.
Lookout
Mercenary
β
[LVIII-LX]
Like the Watchmen and the Surveyors, the Mercenaries have learned the skills of scouting and spying. They move onto learning the task of how to successfully execute a target silently whilst being able to navigate varying landscapes with ease. They will hone their two previous skills they've learned already. At tier ten [X] they will have finished the training in their division.
Surveyor
β
[LIV-LVII]
In the same division as the Watchmen, Surveyors are Watchmen whom unlocked the privilege of spying by showing they are capable of such task. Focusing on their duties of scouting and spying, they will begin to hone their skill of scouting. They will continue to learn more in depth about spying and stealth before progressing onto their other task left.
Watchman
β
[LI-LIII]
The spies, scouts and assassins of the battalion, their duties are to watch the land and those that roam it along with learning how to spy on others that will eventually lead to the execution of others. They focus on all forms of stealth and quick execution when it comes to combat, if needed, defensive strategies to defend themselves and many tactics to aid them in battle. When it is needed, they can be paid off by members and Authoritarians to do hits-although the hit must be permitted by an Authoritarian first. To note, they will unlock such privileges to do such tasks with ranking up. They will start out learning the most basic of stealth combat-scouting before progressing onto their other tasks.
Backup
Physician
β
[KVIII-KX]
Like the Backup and the Medic, the Physicians have learned the skills of healing and pupsitting. They move onto learning the task of storytelling as they continue learning the final procedures and herbs when healing. On top of this being able to settle and successfully varying ages and numbers of pups at a time. They will hone their two previous skills they've learned already. At tier ten [X] they will have finished the training in their division.
Medic
β
[KIV-KVII]
In the same division as the Healer, Medics are Healers whom unlocked the privilege of sitting by showing they are capable of such task. Focusing on their duties of healing and pupsitting, they will begin to hone their skill of healing. They will continue to learn more in depth about healing such as herbs and other procedures--including that of sitting pups on the sideline, before progressing onto their other task left.
Healer
β
[KI-KIII]
The medics, pupsitters and story-tellers of the battalion, their duties are to heal the sick and wounded in the pack, keep an eye on the young when needed and, tell stories from around the land. They focus on all forms of healing, from simply healing wounds to learning signs of sickness, pregnancy, how to give physical therapy and, that of dealing with mental illnesses. If needed they can learn defensive combat moves that can disable an opponent temporarily to aid them in battle. To note, they will unlock such privileges to do such tasks with ranking up. They will start out learning the most basic of tools and mainly used herbs before progressing onto their other tasks.
Camp Dwellers
Recruit
β
[RI-RIII]
The new members of the pack, they must be active both in the role-play and within the chat for 3 real life days before they may choose their rank. In the meantime, they are to get to know members and familiarize themself with the group.
Youth
β
[XpI-XpIII]
You will gain a tier every 2 months since birth, ending at 6 months.
birth-2 months = I.
2-4 months = II
4-6 months = III.
You will gain a tier every 2 months since birth, ending at 6 months.
birth-2 months = I.
2-4 months = II
4-6 months = III.
The youngest members of the pack. During their time they will learn the basics of life, such as how to swim, climb and how to respect those higher than themself. Includes lots of play.
Jester
1/10
[X]
Those that are the play-things of the pack, they are to relieve anger or to train on, with the only exception of death upon them. When needed, they are obligated to cheer up the pack when in darker times as well. If they have proven themselves not a pushover, a spar against a higher up can result in them being able to choose a rank of their own.
Scrap
β
[xx]
This is a punishment rank or a rank being held by an animal captured by the Battalion. Lower than the jester, a scrap is treated awfully-it doesn't matter if they are killed-unlike the jester, they are tortured for that of information or to simply start things for a raid.